Author Topic: World in Conflict  (Read 1326 times)

Offline Kaju

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World in Conflict
« on: October 17, 2007, 05:47:25 PM »
Does anyone from around here play World in Conflict. I tried it recently and it's quite appealing and fun. If anyone else is playing drop me a line.


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Offline PlutoNick

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Re: World in Conflict
« Reply #1 on: October 17, 2007, 07:31:03 PM »
are you sure it's an mmo?

I recently started playing miniature wargames [not on pc] and i heard this title. I think it's a strategy game. But not MMO, i might be wrong.

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Offline Kaju

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Re: World in Conflict
« Reply #2 on: October 17, 2007, 09:59:29 PM »
You are right, it's not an mmo. The online game could be better described to be similar to battlefield.


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Offline Nathrezim

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Re: World in Conflict
« Reply #3 on: October 19, 2007, 11:02:34 PM »
I was playing the online-beta test 2 months or so ago with the entire corp/clan/guild(whatever you understand best) from eve online (my mmo)
it was rather fun. not mmo, just team-strategy thingy (rts)
really nice graphics and all.. the nuke effect just pownt :)
needs fast thinking and fast tactics

fun in general

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Offline SoSp

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Re: World in Conflict
« Reply #4 on: October 19, 2007, 11:33:58 PM »
Any links to this game re paidia?

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Offline Nathrezim

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Re: World in Conflict
« Reply #5 on: October 19, 2007, 11:53:58 PM »
google is your friend

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Offline jarrod b

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Re: World in Conflict
« Reply #6 on: October 22, 2007, 11:59:14 PM »
This is what a google search came up with, http://www.worldinconflict.com/

Not sure thats right O_o

Offline blackdog_kt

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Re: World in Conflict
« Reply #7 on: October 23, 2007, 04:48:01 AM »
Had a couple of games with Nath from a webcafe (my net access @ home was screwed)...Nath left and i kept on playing for 4 hours straight. Very addictive, you don't need to build stuff so it's very fast paced, but it's also a bit brain melting after a while.

The online game is like an RTS played on a quake server system. There's only 2 teams, US and USSR on a server. Upon joining you select a team and then an armed forces branch. You can have infantry, tanks or support (artillery) but the easiest to play when you start are helicopters. From then on, you have some unit points to spend on units (i think somewhere around 10000). You buy units, a cargo plane comes and drops them via parachute.

As long as you keep fighting, you earn some tactical points to spend on tactical abilities. These can be anything from airstrikes, planes making a pass against enemy air units up to nuclear weapons. Players can donate points to team members if they want to pool for someone to drop the nuke.

When you lose units, their unit cost is added back to a temporary pool, think of it as your bank. From there, the unit points slowly move back to the buying pool (your "wallet") and you can buy units again. So, while it's not a big deal to lose units in general, it takes time for your buying points to move from the "bank" to your "wallet" and this screws up your timing. I used to gain tactical points by using my units and when i lost them i would spent these points on tactical abilities while waiting for the "wallet" to refill.

Offline Nathrezim

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Re: World in Conflict
« Reply #8 on: October 23, 2007, 06:28:35 AM »
This is what a google search came up with, http://www.worldinconflict.com/

Not sure thats right O_o



why shouldnt it be right?

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Offline jarrod b

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Re: World in Conflict
« Reply #9 on: October 24, 2007, 06:37:35 AM »
Didnt seem like the same game, cause that was talking about a console version.

Offline Nathrezim

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Re: World in Conflict
« Reply #10 on: October 28, 2007, 05:15:07 AM »
Didnt seem like the same game, cause that was talking about a console version.


no it doesnt ;) it even has a download option :P

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Offline jarrod b

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Re: World in Conflict
« Reply #11 on: October 29, 2007, 08:55:18 PM »
I see that now, lol.